So far I have almost completed the "first draft" of the first zone of the game. The Industrial Compound (Interior) zone. This zone has four levels (one of which is the tutorial). I have been concentrating more on the programming side of things, so sound and graphics are not in their final form yet by any means.
So far the player can:
- switch between physical mode and energy mode.
- move, jump (physical mode)
- aim and fire an energy ball which impulses objects when it explodes (physical mode)
- move objects(energy mode)
- rotate objects(energy mode)
- lock certain obects in position (i.e. make them static obects)
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Here is a video showing a bit of gameplay.
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