Monday, August 27, 2012

Update

Hey guys,

so I'm pretty much done with gameplay and graphics at this point. There's still a bit of polishing to do but the main bulk of the work is finished :D. Now all I have left to do is the music and sound effects. I'll be getting some gear together on wednesday the 29th for that, so until then I'll just be doing some polishing and bug fixing I'd say.

Once the sound is done, I'll put the game out for beta testing. I'm going to try and use Desura for that. As far as I'm aware they allow you to publish a beta version of your game on their system, which you then control the access to. This would be pretty cool seeing as I hope to use Desura as my main retail platform. Then I just have to find people willing to play the game for me...I'll obviously be offering any testers a free version of the final release once it comes out :D.

I've also decided to only release on windows for the moment. I know this seems like a bit of a waste seeing as Love is cross-platform, but I'm not too familiar with mac or linux, and I don't even own a mac so If there are issues with a mac version I can't quickly fix them. And building for linux is fairly tricky. At least for someone with bugger all linux exp. That said, I do plan on releasing on mac and linux in the future, but for now I'm going to stick with what I know.

That's it for now. Be well ;)